

I cant figure it out thoįirst of all, you need to make yourself a custom body preset OR use one of the hundreds of body presets found on Nexus. Im thinking I need a body preset, the percentages for the preset, or a workaround. More to come and things like balance are thing we can work on.İlk olarak X e n o o o o o o tarafından gönderildi:for some clothing mods that only use CBBE bodyslide preset, I the body always switches to the default 'Zeroed Siders'. So that by the time you make it to the RR the armors base stats should start feeling weak.Īlso chose to start with light armor so I can see all my groovy underarmors on my character.


I added the BW to be part of the normal progression of the game. going to be a bit op if you start the game ballistic weaving out the vault. I’m still working on balancing the stats. Mod design was built around having convenient lore friendly armor that would “just work” with my body replacers and vanilla replacer mods. This is a spin off of my “All in One Armors” mod but with a big difference beingĬompatibility with body mods and it is meant to be worn over underarmors. I plan to add meds and heavies to the list as well as metal sets. No requirements of any kind but originally designed to be used with CBBE and vanilla replacers.Ĭurrently there are only 2 versions of rings that can be crafted at the chem bench, Can even be upload to Beth.Net and work on a PS4. This mod doesn’t have any external assets and only uses vanilla references making it basically compatible with most mods.

Fully compatible with any body, armor or texture replacers. The armor has resistances, 5 legendary slots, material slots (poly, shadow, and the like) that actually work and change color, a lining slot (things like padded or biomesh) and ballistic weave. “All in One Ring” is a standalone ‘ring’ that when worn equips visually and stat wise a full set of armor. All in One Ring ( Armors CBBE Compatible )
