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Final fantasy 13 2 mods
Final fantasy 13 2 mods













final fantasy 13 2 mods

PS: I've stopped packaging the 32bit version. To find the EXD, you will have to scroll through each exh and then behind the scenes the exds get added. Using reference files in the game, I've made a EXH, Music, and Maps hash finder that will let you get the filenames right on patch day. Finally I added three hash finders to the tools menu. I only found a single bug with DAT generation music injection so if you find one with normal swapping, email me.

final fantasy 13 2 mods

I have also fixed bugs in the model viewer UI mainly searching and not being able to select thingsand of course the music swapper.

final fantasy 13 2 mods

This was because my application wasn't "hiding" the various "parts" of the model.Įach item looks different hands on different spots but in my viewer it showed ALL the hands. You may have noticed when looking at a "Pince-Nez" or certain monsters that they looked wrong. Anyway due to another friend's FFXIV related project, I decided to take a look at the code again and implement some key features, as well as address a backlog of bugs that people were reporting mainly the music swapper.















Final fantasy 13 2 mods